> For the complete documentation index, see [llms.txt](https://docs.aeroai.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.aeroai.io/siega-web-features/asset-library/transform-gizmo.md).

# Transform Gizmo

The Transform Gizmo lets you move, rotate, and scale a loaded asset directly&#x20;inside the 3D viewer. It opens as part of the Transform subsection inside the&#x20;Scene Layers panel whenever you expand a layer that supports transforms, such as a&#x20;3D Tileset or a Model.

### Features

* Three editing modes:  Move, Rotate, and Scale, that you can switch between at any time.
* Color-coded axis handles in the viewer so you always know which direction you are editing along.
* Click and drag editing in the 3D scene, with the active axis highlighting in yellow as you drag.
* Numeric Offset, Rotation, and Scale inputs in the side panel for typing in precise values.
* A live coordinate readout showing the asset's longitude, latitude, and height above terrain.

### How to Use

1. Click the "Layers" button in the Top Toolbar to open the Scene Layers panel on the right side of the viewer.

<figure><img src="/files/8oSTx5j1za7a66uwGMsk" alt=""><figcaption></figcaption></figure>

2. Expand the group that contains your asset, such as 3D Tilesets or Models, then click the chevron next to the asset name to open its inline detail panel.

<figure><img src="/files/mc1yuup6VwC33nrKKtoE" alt=""><figcaption></figcaption></figure>

### Choosing a Mode

At the top of the Transform Properties sub-panel you will see three buttons.

Click "Move" to switch the gizmo to translate mode so you can drag the asset along an axis.

Click "Rotate" to switch to rotate mode so you can spin the asset around an axis.

Click "Scale" to switch to scale mode so you can resize the asset.

The active mode highlights in blue so you can tell at a glance which mode you are in.

<figure><img src="/files/zpuRBiji0m6ITzyqHL4p" alt=""><figcaption></figcaption></figure>

### Dragging in the Viewer

The gizmo shows three colored axis handles. Red is X / East, green is Y / North, and blue is Z / Up.

Click and drag a handle to apply the active mode along that axis, and the selected axis will highlight in yellow while&#x20;you drag.

Release the mouse button to commit the change and the asset will keep its new transform.

<figure><img src="/files/DtlEqawAuqoC16tuKhoM" alt=""><figcaption></figcaption></figure>

### Using the Numeric Inputs

Below the mode buttons you will see fields for Offset, Rotation, and Scale.

Type a value into an Offset field in meters to nudge the asset along X, Y, or Z.

Type a value into a Rotation field in degrees to rotate the asset around X, Y, or Z.

Type a value into the Scale field to resize the asset.

Click "Apply" to push the typed values to the asset in the viewer.

<figure><img src="/files/HfsyCDEK9gOHW9EoCjM4" alt=""><figcaption></figcaption></figure>

### When the Gizmo Is Not Available

The Transform Gizmo only appears for asset types that support 3D transforms — 3D Tilesets and Models. If you expand a&#x20;layer such as an Imagery Layer, Terrain, or a Data Source, the Transform subsection still shows but its inputs are&#x20;greyed out and the "Apply" button is hidden, since there is nothing to move in 3D space.


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