Place Objects
The Place tool lets you drop 3D objects straight into your scene and position them exactly where you want on the globe. You can place simple built in shapes like cubes and spheres, or your own imported OBJ and GLB models, and every object you add is tracked so you can find, move, or remove it later.
Features
Place built in cube and sphere shapes at a range of sizes.
Place your own imported OBJ and GLB models.
Set the size of each object before you place it with a scale control.
Click anywhere on the globe to position an object on terrain, buildings, or 3D tiles.
Place as many copies as you need without leaving placement mode.
See every object you have placed in one list and delete any of them.
Move a placed object after the fact using the Transform Gizmo in the Scene Layers panel.
How to Use (Placing Objects)
Click the "Place" button with the crosshair icon in the Top Toolbar to open the Place Asset panel on the right side of the viewer. The panel holds your shape choices, the scale control, the place button, and the list of everything you have already placed.

Choosing What to Place
The Primitives section at the top of the panel holds the built in shapes, with Cube and Sphere each available at 1m, 10m, and 1000m sizes. Click any shape to select it, and it highlights in blue to show it is active.

If you have opened your own OBJ or GLB files from the Asset Library, an Imported Models section appears below the primitives listing each one. Click a model to select it the same way you select a built in shape. The Imported Models section stays hidden until you have at least one imported model available.
Setting the Scale
In the Parameters section, use the Scale slider or the number box next to it to size the object before you place it. The value ranges from 0.1 for small objects up to 100 for large ones. Whatever scale is set when you place applies to that object, so adjust it before each placement if you want different sizes
Placing Objects in the Scene
With a shape or model selected, the blue button at the bottom of the panel reads "Place" followed by the name of your selection, such as "Place Cube 1m". Until you select something, the button is disabled and reads "Select a shape first".
Click the "Place" button to enter placement mode. The button turns red and reads "Stop Placing".
Click anywhere on the globe to drop the object at that spot. It lands on whatever surface you click, whether that is terrain, a building, or a 3D tileset.
Keep clicking to place more copies of the same object, or pick a different shape from the panel to switch what you are placing.

Managing Placed Objects
Every object you place appears in the Placed list at the bottom of the panel, with a count of how many you have added. Each row shows the object name and a trash icon on the right side that removes that object from the scene.
To reposition an object after placing it, open the Scene Layers panel, expand the object's layer, and use the Transform Gizmo to move it into its final spot.

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