For the complete documentation index, see llms.txt. This page is also available as Markdown.

Data Layers

The data you bring onto the globe, and how different formats share a single view.

This section covers the data layers that populate a scene, the assets you load onto the globe to give it something to show. A layer can be a detailed model of a site, a scan of a real location, an imagery base map, a terrain surface, or a set of mapped shapes, and every layer rests on the same shared globe so that any combination can be viewed together in one place.

Each supported format behaves a little differently once it is loaded, in how it is streamed, how it is styled, and how it is positioned. For that reason every format is documented on its own page, where its specific behavior and options are explained in full. Treat this section as the starting point for bringing real data into a scene, then move to the page for the format you are working with.

Last updated