Datasmith
Overview
The Datasmith feature allows users to seamlessly import Datasmith files and other supported formats directly into the SiEGA environment for visualization and interaction.
How to Use
To begin using the Datasmith feature, navigate to the Datasmith section in the Data Layers Panel and click the upload button located to the right. This will open your file explorer, allowing you to select and import any Datasmith files stored on your device.

Once clicked, the Datasmith Import window will appear. From here, click the Select File button to open your file explorer and choose the Datasmith file you want to import into the SiEGA environment.

Once you click Select File, your file explorer will open. From there, locate the Datasmith file you want to upload from your device and click Open to begin the import process into SiEGA.

Once you open the file, the upload will begin and a loading bar will appear to show the progress. During this process, the import window must remain open. Closing the window before the file finishes loading will interrupt the process and result in an error message.

Once the Datasmith file has been uploaded, the model will appear directly in front of you. At this stage, you must enter a name for the asset, which will be used as its display name in the Datasmith asset list. The location fields will automatically populate with the current longitude, latitude, and height of the asset, but you can adjust these values manually if you need to position the asset at a specific geographic location.

Another way to adjust the location or orientation of the Datasmith file is by using the Selecting Mode tool located on the right side of the screen. If you want to move, rotate, or reposition the asset manually without entering coordinates, click the Selecting Mode button to enable interactive manipulation directly in the scene.

Once you enter Selecting Mode, you can select the Datasmith asset by clicking and dragging across the screen to draw a selection box. Make sure to drag far enough so that the entire building is enclosed within the box. Releasing the click will finalize the selection, allowing you to manipulate the asset in the scene.

Once you have selected your building, you will be able to move and adjust its orientation using the directional arrows that appear. The blue arrow controls vertical movement, allowing you to raise or lower the asset. The green arrow moves the asset left or right, and the red arrow moves it forward or backward within the scene. These controls give you precise manual adjustment over the asset’s placement in the environment. When finished, ensure you turn off selecting mode by clicking the button again.

Once you click submit, the asset will appear in the Datasmith menu. All the individual components of the Datasmith file, such as doors, windows, and structural elements, will be listed underneath the main display name. You can selectively show or hide specific components by toggling their checkboxes, or you can hide the entire model at once by unchecking the main asset name at the top of the group.

Just like with 3D tilesets, Datasmith assets also include a zoom feature. By clicking the magnifying glass icon next to the asset name, you will be instantly teleported to the location of the Datasmith model in the world, making navigation and inspection of your imported files quick and efficient.

If you decide you're finished working with a Datasmith file, you can permanently remove it from the SiEGA environment by clicking the trash icon next to its name. This action will completely delete the asset from both the list and the world. Keep in mind that using the untoggle checkbox only hides the asset, allowing it to be re-enabled later. Once you click the trash icon, the asset is fully removed and you will need to re-upload the Datasmith file from your device if you wish to use it again.

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